Atari Music Network | Chiptune & MIDI Music

Experiences with Easy Beat... not MIDI export :-(

Re: Experiences with Easy Beat... not MIDI export :-(

Postby NCGM » Sun Jan 30, 2011 11:51 pm

When I create a drum track with various parts, I play the full pattern in realtime as a drummer would and then very lightly quantise in Cubase with Match Quantise, which bases the quantise on say a bass line that I would have played in realtime to a click track, thus preserving an actual human feel. I use either a keyboard or drum pads to perform the parts. I think the modern PC versions of Cubase do not have the Match Quantise function for some reason; perhaps Steinberg learned from user feedback that nobody used it much?


NCGM :)
NCGM
 
Posts: 180
Joined: Wed Apr 07, 2010 12:02 pm
Location: Bradford, U.K.

Re: Experiences with Easy Beat... not MIDI export :-(

Postby mal7921 » Mon Jan 31, 2011 1:28 pm

atarisince1989 wrote:In this (http://www.fora.gr/wmc/software.html) website is mentioned a version 1.01 for BeOS platform, though I'm not sure if it's the same software, because the description doesn't match with a drum machine.

There is another mention to EasyBeat for BeOS here: http://www.driceland.com/cgi-bin/rhum3.pl?msg=50,6, but no mention about version.

A part from that... I haven't found anything else on Google :cry:


From the screenshot in the second link, it's certainly the same program, but no note on a version for the Falcon.

I did note in the article that these were hard to find, just hoped it wouldn't be as hard as this though :(
The collection:

Atari 260ST, 520ST, 520ST+, 520STfm, STacy, Mega ST2
Atari STe, Mega STE, ST Book
Atari TT030, with 2GB Hard drive
Atari Falcon, 14MB, 40GB IDE drive
Atari Megafile 44

The website and the Atari bit
User avatar
mal7921
 
Posts: 410
Joined: Tue Apr 06, 2010 11:44 am
Location: Huddersfield, U.K.

Re: Experiences with Easy Beat... not MIDI export :-(

Postby mal7921 » Mon Jan 31, 2011 1:29 pm

NCGM wrote:When I create a drum track with various parts, I play the full pattern in realtime as a drummer would and then very lightly quantise in Cubase with Match Quantise, which bases the quantise on say a bass line that I would have played in realtime to a click track, thus preserving an actual human feel. I use either a keyboard or drum pads to perform the parts. I think the modern PC versions of Cubase do not have the Match Quantise function for some reason; perhaps Steinberg learned from user feedback that nobody used it much?


NCGM :)

I tend to build the pattern in Cubase's drum editor page, unless it's using the sampler then it's all in key editor as I can then see the timing as I'm working.
The collection:

Atari 260ST, 520ST, 520ST+, 520STfm, STacy, Mega ST2
Atari STe, Mega STE, ST Book
Atari TT030, with 2GB Hard drive
Atari Falcon, 14MB, 40GB IDE drive
Atari Megafile 44

The website and the Atari bit
User avatar
mal7921
 
Posts: 410
Joined: Tue Apr 06, 2010 11:44 am
Location: Huddersfield, U.K.

Previous

Return to Algorithmic Composition, MIDI Utilities, & Others

Who is online

Users browsing this forum: No registered users and 1 guest

cron